Journey to Oblivion |
Enchantment |
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. |
Illustrated by Jason Felix |
NOT LEGAL Standard
LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
NOT LEGAL Brawl
LEGAL Historic NOT LEGAL Pauper NOT LEGAL Penny LEGAL Commander |