Kick in the Door |
Sorcery |
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) |
Illustrated by Justine Cruz |
NOT LEGAL Standard
LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
NOT LEGAL Brawl
LEGAL Historic LEGAL Pauper LEGAL Penny LEGAL Commander |